The game crashes when returning bullets (v1.3.7) - #45
The game is closed if you return a green spider bullet using the Barrier Orb and it hits an enemy.
Registered in version 1.3.7 for All, on Jan 9, 2017. Link
The game crashes when returning bullets (v1.3.7) - #45
The game is closed if you return a green spider bullet using the Barrier Orb and it hits an enemy.
Registered in version 1.3.7 for All, on Jan 9, 2017. Link
Game crashes when getting the last Oneiric Object (v1.3.7) - #44
The game gets blocked when getting the last Oneiric Object in Glory Mode. The textbox cannot be closed.
Registered in version 1.3.7 for All, on Jan 9, 2017. Link
Unobtainable treasure chest in Indigo Forest - #43
The red device in Indigo Forest talk about a treasure chest, but it doesn't exist.
Registered in version 1.3.5 for All, on Sep 11, 2016. Link
The game crashes when pausing - #42
The game crashes if there are any hole monsters in the room and you pause the game or go to the Xbox One dashboard.
Registered in version 1.3.5 for All, on Sep 5, 2016. Link
Text box issues in Fairy Forest - #41
Sometimes the text box go to the bottom of the screen when lighting up a Fairy Candle.
Registered in version 1.3.5 for All, on Sep 6, 2016. Link
Khoma's animation on ladders - #40
Khoma doesn't stop animation when trying to move horizontally on ladders.
Registered in version 1.3.5 for All, on Sep 6, 2016. Link
Khoma doesn't stop the walking animation in diagonal collisions - #39
Khoma doesn't stop the walking animation in diagonal collisions.
Registered in version 1.3.3 for All, on Jul 27, 2016. Link
Steam achievements don't work on Ubuntu - #38
The Steam achievement and user account don't work.
Registered in version 1.3.3 for Ubuntu, on Jul 25, 2016. Link
No aura notification with flying monsters - #37
The aura costume doesn't work with flying enemies.
Registered in version 1.3.3 for All, on Jul 25, 2016. Link
Blocked way board is wrong - #36
When the way is blocked, the board says something odd.
Registered in version 1.3.3 for All, on Jul 25, 2016. Link
Flying monsters get stuck sometimes - #35
Flying monsters get stuck when they are close to filled holes.
Registered in version 1.3.3 for All, on Jul 18, 2016. Link
Generic gamepad issues on Windows - #34
The generic gamepad can't be configured on the title screen.
Registered in version 1.3.2 for Windows, on Jul 6, 2016. Link
The puzzle icon is being shown even with no puzzles to solve - #33
Sometimes the puzzle notifier is shown in the dungeons and there is no puzzle to solve.
Registered in version 1.3.2 for All, on Jul 4, 2016. Link
New camera issues - #32
The camera doesn't focus right sometimes.
Registered in version 1.3.2 for All, on Jul 4, 2016. Link
Game completed 100% but the Full Moon achievement doesn't work - #31
The game shows I completed it fully, but the achievement doesn't work if you don't join the VIP club.
Registered in version 1.3.2 for All, on Jul 4, 2016. Link
The cat of Modoke Lake stay there always - #30
Before complete the quest, the cat stay there.
Registered in version 1.3.0 for All, on Jun 29, 2016. Link
Game progression jump - #29
After talking to the Red Witch for the first time, you can take the left path without getting the first Oneiric Object.
This will cause some problems to your game.
If you did this and you want we fix it, send us your saved files! Contact us for more info.
Registered in version 1.3.0 for All, on Jun 29, 2016. Link
Crashing when getting an Oneiric Object if music is disabled - #28
The game crashes on OS X and Ubuntu when getting an Oneiric Object, when a fanfare sound should be played.
Registered in version 1.3.0 for OS X and Ubuntu, on Jun 26, 2016. Link
Wrong directions when purchasing - #27
You have to press up button to decrease the item amount and down to increase. This should be inverted.
Registered in version 1.3.0 for All, on Jun 20, 2016. Link
Gems and items are drawn over balloons - #26
Balloons don't update their depth when they move vertically, so the items and gems are drawn over them.
Registered in version 1.2.3 for All, on Jun 14, 2016. Link
Keyboard mode is not translated when the language is changed - #25
If you change the game language in the main menu, the string "Keyboard mode" is not localized until the menu restarts.
Registered in version 1.2.3 for All, on Jun 13, 2016. Link
There are bats moving when the Red Witch appears - #24
When you are looking for the Secret Warehouse and the Red Witch appears in the cave, the bats are not frozen.
Registered in version 1.2.3 for All, on Jun 9, 2016. Link
The camera is not focusing correctly - #23
Sometimes the camera isn't centered when focusing blocks.
Registered in version 1.2.3 for All, on Jun 9, 2016. Link
Girofy trapped when filling holes - #22
When Girofy is crossing a hole, if Khoma fills it, the monster is trapped.
Registered in version 1.2.3 for All, on Jun 9, 2016. Link
Checkpoint not working on White Dunes - #21
If Khoma falls into a hole in the first room to the left, he starts in the scene entrance.
Registered in version 1.2.3 for All, on Jun 9, 2016. Link
Wrong sand worm drawing depth - #20
The sand worm is drawn over Khoma when it's back from him.
Registered in version 1.2.2 for All, on Apr 22, 2016. Link
The notification sound where HP<75% is always playing - #19
When equipped the Wizard Costume, the sound of bonus disabling is always playing if you get hurt.
Registered in version 1.2.1 for All, on Apr 14, 2016. Link
Truffler's interaction place - #18
The place for interacting with Truffler is wrong. You must talk to it from the right side.
Registered in version 1.2.1 for All, on Apr 14, 2016. Link
Missing tile in Great Volcano - #17
Tile error in the North area inside Great Volcano.
Registered in version 1.2.1 for All, on Apr 14, 2016. Link
Wrong sprite of Khoma in scenes - #16
There is a bug that changes the sprite of Khoma if he wears a costume:
Registered in version 1.2.1 for All, on Apr 13, 2016. Link
Missing collision on Level 3 - #15
Missing collision in a stalagmite
Registered in version 1.2.1 for All, on Apr 12, 2016. Link
Missing collisions in the Hot Spring - #14
There is a missing collision in the first room of the cave.
Registered in version 1.2.1 for All, on Apr 12, 2016. Link
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